Just finished playing my first game. My Cajun, alcohol based alchemist finally managed to thwart the machinations of Crash Worship by getting the crowd all hooked on ancient rocks. :)
I've played this with a friend of mine and we had a great time! Also recommended it to a friend who runs a youth group and was just told they loved it! Really happy I found this game, you've put together something very pleasant and I look forward to seeing what you work on next!
I just played with a fabulous group, but as things got later I tried to speed it up
- when a player hit 4 interest, they started to glow with MYSTIC GLORY. Everyone else had to roll. 1 & 2 got 2 apathy, 3 got 1 apathy. Any higher and no affect.
- Every time a player with 4 interest had a turn, everybody had to roll again, as above.
- When a player hit 4 apathy, everybody had to roll and were affected as above, which lead to an amazing chain reaction.
- If someone rolled a 1 on perform magic, they rolled a d3 to see how much apathy they got.
This was super fun! There was a cursed focus in my game that had us all rolling 2's when we tried using it to unsummon a horde of passive aggressive-ly helpful rats. There was no master of the Glib Blade, but we certainly all thought we were!
I absolutely adore this! Am I missing something, or is there no real issue with getting to Interest 4? Because it seems like that would be an equally dangerous thing from wizards of this ilk.
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Just finished playing my first game.
My Cajun, alcohol based alchemist finally managed to thwart the machinations of Crash Worship by getting the crowd all hooked on ancient rocks. :)
I've played this with a friend of mine and we had a great time! Also recommended it to a friend who runs a youth group and was just told they loved it! Really happy I found this game, you've put together something very pleasant and I look forward to seeing what you work on next!
I just played with a fabulous group, but as things got later I tried to speed it up
- when a player hit 4 interest, they started to glow with MYSTIC GLORY. Everyone else had to roll. 1 & 2 got 2 apathy, 3 got 1 apathy. Any higher and no affect.
- Every time a player with 4 interest had a turn, everybody had to roll again, as above.
- When a player hit 4 apathy, everybody had to roll and were affected as above, which lead to an amazing chain reaction.
- If someone rolled a 1 on perform magic, they rolled a d3 to see how much apathy they got.
This was super fun! There was a cursed focus in my game that had us all rolling 2's when we tried using it to unsummon a horde of passive aggressive-ly helpful rats. There was no master of the Glib Blade, but we certainly all thought we were!
This looks amazing! I can't wait to play it.
I absolutely adore this! Am I missing something, or is there no real issue with getting to Interest 4? Because it seems like that would be an equally dangerous thing from wizards of this ilk.